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Enderal Myths And Legends

Sep 27, 2016  Most of the mythical creatures don't even drop anything, which is a bit disappointing for hunting them down. So I added/tweaked some things. The Blind Miner.

  1. Enderal Myths And Legends Pictures
  2. Enderal Myths And Legends Walkthrough
  3. Enderal Myths And Legends

Are these wares for saleNo, I just put them out for you to look atIs annoyingHave a quest in undercity, to get key from some merchants sisterShe starts brawlLose to her on purpose, because why notShe acts like I beat her and opens next stage of the questthere is moreDonkeys 10 times as big as in real lifeCant fug a single prostituteLiterally no friendly NPCs outside the towns, even in towns there are almost no unique dialoguesDevs are fedora tippers and they refuse to shut up about itIt has its own shitty ENB, there is some awful aura around actorsStill a decent game desu. Pretty good imo.Main story has characters that are actually interestinggenerally characters being more interestingfollowers that aren't annoying as fuck and have more interactivity than just being your packmulecombat is more challenging than SkyrimRPG-leveling and skill system, you don't get better by just playing the game like in Skyrim (have to buy books etc.)towns are actual townsNPCs notice your race and sex and will act accordinglydecent storygreat dungeons, every dungeon is uniqueloot is hand-placed, enemies don't scale with youJust some stuff off the top of my head.

Enderal Myths And Legends

Gh0s7l wrote: I'm playing Enderal just a few hours, what is these mythical creatures you talking about?They are killed only once? Like the DragonPriests in skyrim?(no respawn)Anyway i will install it and give a try when a face one of them, ty for the mod!You can find a book series called 'Myths and Legends' all over Enderal. Pick one up and the quest will start. There are five mini-bosses you have to find and defeat with no quest markers so you'll have to figure these things out on your own.

Some of them need key items for them to appear or become killable. It's pretty fun!. Gh0s7l wrote: I'm playing Enderal just a few hours, what is these mythical creatures you talking about?They are killed only once? Like the DragonPriests in skyrim?(no respawn)Anyway i will install it and give a try when a face one of them, ty for the mod!

Enderal

Enderal Myths And Legends Pictures

Liszst wrote: You can find a book series called 'Myths and Legends' all over Enderal. Pick one up and the quest will start. There are five mini-bosses you have to find and defeat with no quest markers so you'll have to figure these things out on your own. Some of them need key items for them to appear or become killable. It's pretty fun!Yeah, I really liked the whole idea of the quest line.

Enderal

Paying attention to the lore and figuring everything out.Keep an eye out in dungeons, libraries, anywhere you can steal borrow books, even some vendors sell copies of Myths and Legends titles. Bluefire492 wrote: would you happen to know where the steel guardian is?

I cant find him anywhere bluefire492 wrote: Never mind I found him near Thalgard. Hey, are you gonna adjust the size of The Steel Guardians weapon? Catwoman1989 wrote: I was thinking about taking a crack at it.

That and re-balancing the amount of damage it does. So basically it'll be a separate weapon from the one the giant uses. In which case if you've already killed the guardian you'll have to add it with a console command.I'm not sure if it's a variable I can modify in TES5Edit/Creation Kit and I'd have to change it in the mesh itself, if so I'm not sure I want to bother with it at the moment. Or if I do it will require some fuddling about back and forth between game and nifskope which is a pain in the ass.Or I could come at it in another direction, it's an orcish axe with a different texture I think, so I can slap that on the normal size mesh and make a new drop, which would also allow me to balance it.I'll look into it.Edited by catwoman1989, 06 September 2016 - 03:52 PM. Bluefire492 wrote: would you happen to know where the steel guardian is? I cant find him anywhere bluefire492 wrote: Never mind I found him near Thalgard. Hey, are you gonna adjust the size of The Steel Guardians weapon?

Catwoman1989 wrote: I was thinking about taking a crack at it. That and re-balancing the amount of damage it does. So basically it'll be a separate weapon from the one the giant uses. In which case if you've already killed the guardian you'll have to add it with a console command.

Catwoman1989 wrote: I'm not sure if it's a variable I can modify in TES5Edit/Creation Kit and I'd have to change it in the mesh itself, if so I'm not sure I want to bother with it at the moment. Or if I do it will require some fuddling about back and forth between game and nifskope which is a pain in the ass.Or I could come at it in another direction, it's an orcish axe with a different texture I think, so I can slap that on the normal size mesh and make a new drop, which would also allow me to balance it.I'll look into it.Second idea much smarter. Working on it.Edit: Version 1.1 is up.If you have already killed the Watcher and looted his axe, you will need to add the new one with the console, as it is a separate entity from the giant version.help 'axe of the steel watcher'Including the quotes.

Enderal Myths And Legends Walkthrough

Two results will come up, it's the bottom one. Then,player.additem insert item id here 1If you have the old axe in your inventory, it is still there, just invisible now. So it'll weigh you down 18 points.Make sure to remove it with the console.

Enderal Myths And Legends

(The top id from searching before)player.removeitem insert item id here 1If it's in your storage chest, don't worry about it, won't hurt anything there.To avoid that step all together, remove the axe from your inventory before updating to 1.1.Edited by catwoman1989, 06 September 2016 - 04:35 PM.